![]() My initial mission analysis made me want to write one list for Power Pack/Quadrant Control, where I prefer going second and where Infiltration and other Forward Deployment is extremely beneficial, and one for Firefight, where I love going first, forward Specialists are a liability, and and 16” deployment zones give a relative boost to warbands and other non-infiltrating pieces. The event details including all final placements and game results (spoilers) can be seen here – the ITS website is actually really good at publicly recording events. We also had a good mix of interesting factions, including vanilla and Sectorials. So although it was a small event on paper, with just 16 players, I was looking forward to challenging games. More importantly, perhaps 6-7 of the other players there I know as being top rate, players who would absolutely be in competition for the top table. ITS Rankings aren’t a rigid hierarchy in the relatively small pool of the UK Infinity scene, since they are based on a limited number of event results, but the current top UK player was in attendance, as were a few others in the top 10. One thing I want to commend about the Smackdown is that we had a fine turnout of gifted players. Those were my opening thoughts on the missions – it’s interesting in hindsight to see how my games worked out! The Players ![]() And in my opinion, with the current strong meta lists, the player going first has a strong advantage. But on the other hand, this means it’s the mission played for the top table game(s). Interestingly, the TO’s decision to make it the final mission is praiseworthy, because usually a simpler and more aggressive mission is easier when everyone is mentally exhausted at the end of the day. #Kings camo full#Quadrant Control, I don’t mind, but my criticism is that it normally heavily favours the second player – so much so that it’s almost impossible to score a full 10 OP, or even 9, if going first against a strong opponent. Its Objectives favour going second, it’s quite difficult to score highly on, but easy enough to make a few OP if you don’t get absolutely smashed. Power Pack is a really weird one with split deployment zones in the corners of the table. The Missions for this iteration would be Power Pack, Quadrant Control and Firefight. Round 2: Quadrant Control, against Nomads. ![]()
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